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David A.White

Cover art for LEGO Star Wars: Face Off

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ILLUSTRATor + Graphic DESIGner

ABOUT ANCHOR

I love drawing and designing. My specialty is mechanical objects but I enjoy just about any subject matter. I also have fun editing videos and 3D modeling.

I've been a freelancer for a long time but I miss being part of a team and the creative synergy that brings. My goal is to transition back into a full-time workplace with a creative and friendly company.

Please consider me for your design and art needs. I'm easy going and learn quickly so I can adapt to many roles. I hope to hear from you soon.

Best wishes,

                          David White

EDUCATION

COLUMBUS COLLEGE
OF ART AND DESIGN

BFA in illustration 1991 - 1995

Received 3 merit scholarships while studying illustration, animation, graphic design, typography, and business.

SKILLS

  • Graphic Design

  • Drawing and Illustration

  • Team Management

  • Excellent Communicator

  • Technically Proficient

  • 3D Modeling and Printing

  • Animation

  • Video Editing

  • HTML

  • Adobe Software

  • PC and MAC Platforms

CONTACT

References available by request.

PORTFOLIO

PORTFOLIO ANCHOR

Pamphlet Design

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Tri-fold pamphlet

(3 images)

Marketing pamphlet designed with a backdrop on the inside that could be used with the product (action figures). The backdrop was a great incentive to not discard the pamphlet after it was received.

Magazine Layout

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HEAVY METAL Magazine

(4 images)

I was responsible for designing the index and art galleries as well as any other pages that needed custom layouts. I formatted and placed hundreds of pages of content and also masked art for the 3 cover variants. Client provided all artwork.

book layout

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Mecha Zone Art Books

(7 images)

Made with Adobe InDesign.

Book 1 is a 96 page hardcover. 8.5 x 11 with embossed cover and spot varnish. It includes a variety of layouts to showcase final art and  sketches. Book 2 featured an in-dept tutorial.

cover illustration

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Digital illustrations

(4 images)

A variety of samples showing my digital "painting" illustration style. Clients for samples include Scholastic, Mirage Studios, and Simon & Schuster. Subject matter includes LEGO, Star Wars, Hot Wheels, and Teenage Mutant Ninja Turtles.

CHARACTER DESIGN

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Transformers: War for Cybertron

(8 images)

I did 8 redesigns for this Nintendo DS game. Only 4 made it into the final game. I've included all of the material I created for Grimlock and the main illustrations for the other 3.

GAME ART

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Various Projects

(10 images)

The examples include board games, card games, and video games from several clients. I have omitted art from my older video game projects because the graphics are too dated.

Miscelaneous

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People and Anatomy

(6 images)

I get hired to draw a lot of robots but I am classically trained and can draw pretty much anything. Here are a few samples of people in different styles. The techno Santa was made for a Christmas card.

Toy Design

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3D Printed Toys

(14 images)

I like to design and engineer my own toys that I sell online and at conventions. Here are a few samples of the final products. I use Blender for all of the modeling.

resume

RESUME ANCHOR

David A.White

ILLUSTRATION BASED DESIGN

References available by request.

A goal oriented artist with 9 years of project lead experience and more than 50 published books. At Cyberlore Studios, streamlined production and scheduled teams of up to 8 artists. Released 15 video games on time and on budget. Created more than 300 pages of comics for LEGO. Flexible skill set works well for advertising design including print and video.

FREELANCE ARTIST
2006 - Present

Various Clients

Created illustrations and graphic designs for a wide variety of clients and products including video games, children’s books, instructional books, product packaging, gaming miniatures, and magazines.

Highlights:

  • Scholastic - Illustrated 50 books including 7 for LEGO Star Wars and 25 for Hot Wheels.  

  • Toni DiTerlizzi - Production assistant. Basic coloring of line art, made color separations, die-cut and print prep for digital files.

  • LEGO - Designed and illustrated hundreds of pages of comics for LEGO Magazine.

  • Public Speaking - Made informative presentations about being a creative professional. Clients include WGBY, Springfield Technical Community College, and Springfield Museum.

ART DIRECTOR / SENIOR ARTIST
1996 - 2006

Cyberlore Studios, Inc.

Managed teams of up to 8 artists to make top-quality video games. Made schedules, reviewed assets, and inspired a high level of quality. Interacted closely with external teams at various companies. Traveled to meet clients and secure multi-million dollar projects. Created concept art, 3-D models, and storyboards. Developed content creation pipelines for art assets. Worked with programmers to create appealing and intuitive interfaces.
Clients included Microsoft, Activision, Blizzard Entertainment,
Best Buy, Playboy, and Dunkin Donuts.

ANIMATOR
1995 - 1996

Lookout World, Inc.

Produced 2D animations for children’s edutainment games. Worked with a team of artists and programmers to develop a fun and rewarding game play experience.

get in touch

CONTACT ANCHOR

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