

David A.White
Cover art for LEGO Star Wars: Face Off
ILLUSTRATor + Graphic DESIGner
I love drawing and designing. My specialty is mechanical objects but I enjoy just about any subject matter. I also have fun editing videos and 3D modeling.
I've been a freelancer for a long time but I miss being part of a team and the creative synergy that brings. My goal is to transition back into a full-time workplace with a creative and friendly company.
Please consider me for your design and art needs. I'm easy going and learn quickly so I can adapt to many roles. I hope to hear from you soon.
Best wishes,
David White
EDUCATION
COLUMBUS COLLEGE
OF ART AND DESIGN
BFA in illustration 1991 - 1995
Received 3 merit scholarships while studying illustration, animation, graphic design, typography, and business.
SKILLS
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Graphic Design
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Drawing and Illustration
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Team Management
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Excellent Communicator
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Technically Proficient
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3D Modeling and Printing
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Animation
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Video Editing
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HTML
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Adobe Software
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PC and MAC Platforms
CONTACT
References available by request.
PORTFOLIO
Pamphlet Design

Created as a hand out for conventions. Also packed in with online orders.

Full print ready layout.

Illustration created for the inside of the pamphlet. Tri-fold flaps help the backdrop stand.

Created as a hand out for conventions. Also packed in with online orders.
Click in center of image for full screen.
Tri-fold pamphlet
(3 images)
Marketing pamphlet designed with a backdrop on the inside that could be used with the product (action figures). The backdrop was a great incentive to not discard the pamphlet after it was received.
Magazine Layout

Art was provided by client. I did placement and masked the logo to show through to art. This is one of 3 variant covers I made for issue 288.

Issue 288 index page. Art was provided by Heavy Metal. I did the layout and typography. EXCEPT the placement of "Weird Issue" on bottom left was mandated by editor.

I designed several articles for issue 288. This article was made by composing text from a basic word doc and choosing clip art from sample comic pages.

Art was provided by client. I did placement and masked the logo to show through to art. This is one of 3 variant covers I made for issue 288.
Click in center of image for full screen.
HEAVY METAL Magazine
(4 images)
I was responsible for designing the index and art galleries as well as any other pages that needed custom layouts. I formatted and placed hundreds of pages of content and also masked art for the 3 cover variants. Client provided all artwork.
book layout

A wraparound hardcover with embossing and spot varnish.

Tutorial chapter layout from Mecha Zone 2. Featuring concept methods for making original designs.

Tutorial chapter layout from Mecha Zone 2. This section discussed the intricacies and benefits of using templates.

A wraparound hardcover with embossing and spot varnish.
Click in center of image for full screen.
Mecha Zone Art Books
(7 images)
Made with Adobe InDesign.
Book 1 is a 96 page hardcover. 8.5 x 11 with embossed cover and spot varnish. It includes a variety of layouts to showcase final art and sketches. Book 2 featured an in-dept tutorial.
cover illustration

Cover for a very funny book with Scholastic. Digitally painted with Adobe Photoshop. I also made dozens of interior illustrations.

Made with traditional inked line art and digital coloring. Lines were post processed in Illustrator to make them extra clean and sharp.

Photoshop illustration for a flap book with Scholastic. The interior was extremely challenging to design because each page featured flaps that could be opened to reveal some sort of comic scenario.

Cover for a very funny book with Scholastic. Digitally painted with Adobe Photoshop. I also made dozens of interior illustrations.
Click in center of image for full screen.
Digital illustrations
(4 images)
A variety of samples showing my digital "painting" illustration style. Clients for samples include Scholastic, Mirage Studios, and Simon & Schuster. Subject matter includes LEGO, Star Wars, Hot Wheels, and Teenage Mutant Ninja Turtles.
CHARACTER DESIGN

Main art board for my re-design of this classic character.

Robot mode orthographic views.

Decepticon Cyclonus re-design.

Main art board for my re-design of this classic character.
Click in center of image for full screen.
Transformers: War for Cybertron
(8 images)
I did 8 redesigns for this Nintendo DS game. Only 4 made it into the final game. I've included all of the material I created for Grimlock and the main illustrations for the other 3.
GAME ART

A small part of the large game board for the tabletop game, Mech Defense. Client wanted very traditional looking art. I also designed a bunch of robot miniatures for the game.

Signature character design for a cancelled mobile game. This piece was meant to set the aesthetic for the res of the art team. Digitally painted with Adobe Photoshop.

One of dozens of character illustrations I created for a card game that mixed several mythologies together. Print size was 3 inches square.

A small part of the large game board for the tabletop game, Mech Defense. Client wanted very traditional looking art. I also designed a bunch of robot miniatures for the game.
Click in center of image for full screen.
Various Projects
(10 images)
The examples include board games, card games, and video games from several clients. I have omitted art from my older video game projects because the graphics are too dated.
Miscelaneous

Traditional pen and ink with digital coloring.

Digital concept art made with Adobe Photoshop.

Character study of Ryo for the Exoforce collectors Guide by Scholastic.

Traditional pen and ink with digital coloring.
Click in center of image for full screen.
People and Anatomy
(6 images)
I get hired to draw a lot of robots but I am classically trained and can draw pretty much anything. Here are a few samples of people in different styles. The techno Santa was made for a Christmas card.
Toy Design

6 inch highly articulated action figure

7 inch highly articulated action figure

My table and products from the designer toy and pup culture convention, Designer Con. Anaheim CA.

6 inch highly articulated action figure
Click in center of image for full screen.
3D Printed Toys
(14 images)
I like to design and engineer my own toys that I sell online and at conventions. Here are a few samples of the final products. I use Blender for all of the modeling.
resume
David A.White
ILLUSTRATION BASED DESIGN
References available by request.
A goal oriented artist with 9 years of project lead experience and more than 50 published books. At Cyberlore Studios, streamlined production and scheduled teams of up to 8 artists. Released 15 video games on time and on budget. Created more than 300 pages of comics for LEGO. Flexible skill set works well for advertising design including print and video.
FREELANCE ARTIST
2006 - Present
Various Clients
Created illustrations and graphic designs for a wide variety of clients and products including video games, children’s books, instructional books, product packaging, gaming miniatures, and magazines.
Highlights:
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Scholastic - Illustrated 50 books including 7 for LEGO Star Wars and 25 for Hot Wheels.
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Toni DiTerlizzi - Production assistant. Basic coloring of line art, made color separations, die-cut and print prep for digital files.
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LEGO - Designed and illustrated hundreds of pages of comics for LEGO Magazine.
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Public Speaking - Made informative presentations about being a creative professional. Clients include WGBY, Springfield Technical Community College, and Springfield Museum.
ART DIRECTOR / SENIOR ARTIST
1996 - 2006
Cyberlore Studios, Inc.
Managed teams of up to 8 artists to make top-quality video games. Made schedules, reviewed assets, and inspired a high level of quality. Interacted closely with external teams at various companies. Traveled to meet clients and secure multi-million dollar projects. Created concept art, 3-D models, and storyboards. Developed content creation pipelines for art assets. Worked with programmers to create appealing and intuitive interfaces.
Clients included Microsoft, Activision, Blizzard Entertainment,
Best Buy, Playboy, and Dunkin Donuts.
ANIMATOR
1995 - 1996
Lookout World, Inc.
Produced 2D animations for children’s edutainment games. Worked with a team of artists and programmers to develop a fun and rewarding game play experience.